This is a set of notes taken from TED Talk given by Seth Priebatsch, founder of SCVNGR and LevelUp, called The game layer on top of the world.
- Last decade was the decade of social, where the social layer was built. The next decade will be the decade where the “game layer” is going to be built.
- The social layer is about connections. Already “owned” and built by Facebook and there is little more to innovate.
- The game layer is about influence.
- He mentioned 4 game dynamics, each one followed by 3 examples: one more traditional, one extracted from games, and one that could be improved.
- Happy hours, is the most popular form of appointment dynamics.
- Farmville, return to the game every 12-24 hours to water the crops.
- Vitality.
- Platinum Credit Cards.
- Modern Warfare Levels.
- School Report Cards.
- LinkedIn profile completion progress bar.
- World of Warcraft.
- Rewards on SCVNGR.
- Digg, the community discovers good content.
- McDonalds Monopoly, collecting game pieces.
- DARPA Balloon game, find balloons across USA.